Democratized wine by building a social network and discovery engine that turned casual drinkers into confident connoisseurs.
Secured a strategic partnership with a 110K-member Facebook community (Moms Who Need Wine) to drive early adoption.
Featured by Robert Scoble for pioneering the "scan-to-lookup" UX using RedLaser barcode scanning technology.
Validated the UX at 2010 SF Vintners Market, facilitating wine discover across 100+ wineries in a high-density, high-distraction environment.
Designed the activity feed to prioritize friend data over "expert" ratings, creating a safe space for users who felt intimidated by traditional wine culture.
I advocated for barcode scanning to remove the "manual entry" friction of the wine aisle, moving the user from curiosity to "Check-in" in seconds.
Unlocked significant user and business value by facilitating the immediate purchase of desirable wines with "Nearby Sellers" integration.
Developed a "Wine Flight" learning experience, taking inspiration from Gowalla and Foursquare to turn wine education into a series of achievable, social "stamps."
Our biggest UX hurdle wasn't the UI; it was the data. We struggled with unstructured wine data, often forcing users into high-friction manual entry that led to drop-off.
In 2010, relying on third-party barcode libraries (RedLaser) and early-gen camera hardware meant the "magical" scan often failed in low-light environments.
The core product lost momentum when resources were diverted to other initiatives such as bespoke white-label solutions for partners like the SAQ.
I realized that UX cannot solve for a lack of product focus. No amount of gamification can save an app if investment in its growth is deprioritized for side ventures.
I'm always up for a chat about design, working together, and .
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